Compound, a retro-themed VR shooter influenced by Wolfenstein 3D, launches on PlayStation VR2 today.

Initially launched in early access on Steam in 2018, Compound is a free-roaming, roguelite FPS with colorful pixel art that sees you fighting ‘The Corporation.’ Created by notdead via sole developer Bevan McKechnie, its full release arrived four years later on PC VR and Quest. Now, a PlayStation Store listing confirmed it’s heading to PSVR 2 with adaptive trigger support and haptic feedback.

We went hands-on with the PlayStation VR2 port before today’s launch, and our initial impressions are largely unchanged from our Compound review in 2022. We recommended Not Dead’s retro-themed FPS back then, calling it a “love letter” to Wolfenstein 3D and Doom that’s “fresh yet familiar.”

That said, there are a few notable improvements that make this PSVR 2 version the definitive way to play Compound. It’s running at a native 120Hz refresh rate without reprojection or foveated rendering, and the stylish visuals look better than ever. The adaptive triggers also offer pleasing resistance to the already satisfying gunplay, and it’s still a highly replayable experience.

Compound reaches PlayStation VR2 on August 13, and it’s available now for Quest and Steam.

Compound Review – Doom Without Gloom
A love letter to Wolfenstein 3D and Doom, Compound feels like walking straight into a ’90s shooter, colorful pixel art and all. Following a full PC VR release in July, this retro-style roguelite now arrives on Quest 2, offering a fresh take on VR shooters that holds its own. Read

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