Sony is Qualcomm’s 5th partner building a headset based on the XR2+ Gen 2 chipset.
There’s no mention of gaming, PlayStation 5 or the PlayStation VR2 brand in connection with the upcoming device, which is slated to release in 2024. The new device features 4K OLED microdisplays and is on the way from Sony Corporation rather than Sony Interactive Entertainment. Instead, it is developed around a “spatial content creation” platform made in partnership with Siemens.
Sony “and its partners” will announce specifications, “software compatibility” and details later.
“Sony plans to collaborate with developers of a variety of 3D production software, including in the entertainment and industrial design fields,” the company’s announcement explains.
Sony aims “to produce a new solution for immersive design and collaborative product engineering using software from the Siemens Xcelerator open digital business platform.”
Last week, Qualcomm revealed the XR2+ Gen 2 chipset with headset manufacturing partners announced as Samsung (working with Google) as well as HTC Vive, Immersed’s Visor, and a YVR headset in China. We talked to Qualcomm about the new chip and our in-depth report by David Heaney is worth a read breaking down its capabilities.
The new Sony headset also uses new controllers – one for pointing and another worn as a ring – intended to allow “users to intuitively manipulate objects in virtual space.”
Sony writes that “by holding the pointing controller in the dominant hand and attaching the ring controller to the fingers of the other hand, creators can model 3D objects using both controllers and a keyboard, while wearing the head-mounted display.”
This news is breaking. Updates to come.