Today during a GDC Showcase digital event talk, Cloudhead Games CEO Denny Unger revealed that Pistol Whip is getting a new story-based campaign similar to Pistol Whip 2089, except this time it will “revolve around the past” instead.
New Pistol Whip Story Mode
Unfortunately the talk is not publicly available yet, but if you have a GDC Showcase registration it aired today at 9AM PT during the ‘Developer Spotlight’ segment of the “Future of Gaming: Quality and Connection” fireside chat.
Here is what he had to say, the relevant announcement details are bolded:
We have plenty of updates we’re doing to Pistol Whip…but something we’ve always wanted to do is a thing called Labs, it’s a division of Cloudhead that lets us experiment more deeply with VR as a technology.
Back in December 2020 we released our first cinematic campaign and it was called Pistol Whip 2089 and it was set in the future. It had a snappy story mode tying it all together with new weapons, new modifiers, a boss battle, and it was really well-received. We’re working on another one, no surprise there. Again it’s five scenes, new modifiers, new weapons, new bosses, and it takes us into the past. It revolves around the past and it’s gonna be a ‘Wild ride!’ and you can infer whatever you want from that.
We’re also working on ‘concierge’ which is a system that dives really deep into modifiers and making Pistol Whip an even more accessible experience with a ton of different ways to play the game. We have so much more to push into Pistol Whip over the next year, and likely beyond that, that’s one great thing we’re seeing about the VR market in general is that when titles do well they do well for a really long time if they’re well-supported.
It certainly sounds like Pistol Whip isn’t going anywhere anytime soon. At the end, Unger mentioned there are other projects as well that he cannot discuss yet.